Bird Find Level 489 Answers & Walkthrough Guide

Welcome to the Bird Find Level 489 answers page. If you have been stuck at this level wondering whether it takes a bird or an egg, this is the page you want. Bird Find Level 489 is an 8×8 grid with 16 squares filled in from the start, and it needs 4 birds and 4 eggs in every row and every column. There are 4 of the = and × clues across the board, and they carry a lot of the early work.
Press See Solution for the finished grid, or use Step by step to watch all 48 placements appear one at a time. Every move is also written out underneath with the reason it has to go that way, so nothing here needs guessing.
About the game
Bird Find is a quiet binary logic puzzle where every square ends up holding either a bird or an egg, and you work out which by deduction rather than luck. Birds and eggs come out even in each row and column, three of the same kind never sit together in a line, and no two rows or columns end up identical. Squares joined by an = match each other, squares joined by a × are opposites, and there is no timer rushing you through any of it.
Bird Find Level 489 Solution
Read all 48 steps as text
- R4C3 is 🥚 egg. R4C4 and R4C5 are already two birds in a row. A third bird at R4C3 would make a trio, so it is an egg.No trios
- R4C6 is 🥚 egg. R4C4 and R4C5 are already two birds in a row. A third bird at R4C6 would make a trio, so it is an egg.No trios
- R5C3 is 🥚 egg. R5C1 and R5C2 are already two birds in a row. A third bird at R5C3 would make a trio, so it is an egg.No trios
- R4C1 is 🥚 egg. R5C1 and R6C1 are already two birds in a row. A third bird at R4C1 would make a trio, so it is an egg.No trios
- R7C1 is 🥚 egg. R5C1 and R6C1 are already two birds in a row. A third bird at R7C1 would make a trio, so it is an egg.No trios
- R3C3 is 🐦 bird. R4C3 and R5C3 are already two eggs in a row. A third egg at R3C3 would make a trio, so it is a bird.No trios
- R1C4 is 🥚 egg. R1C3 and R1C5 are both birds with one gap between them. Filling R1C4 with a bird would make three in a row, so it is an egg.No trios
- R1C6 is 🥚 egg. R1C5 and R1C7 are both birds with one gap between them. Filling R1C6 with a bird would make three in a row, so it is an egg.No trios
- R2C3 is 🥚 egg. R2C2 and R2C4 are both birds with one gap between them. Filling R2C3 with a bird would make three in a row, so it is an egg.No trios
- R4C2 is 🐦 bird. R4C1 and R4C3 are both eggs with one gap between them. Filling R4C2 with an egg would make three in a row, so it is a bird.No trios
- R3C2 is 🥚 egg. R4C2 and R5C2 are already two birds in a row. A third bird at R3C2 would make a trio, so it is an egg.No trios
- R6C2 is 🥚 egg. R4C2 and R5C2 are already two birds in a row. A third bird at R6C2 would make a trio, so it is an egg.No trios
- R3C4 is 🥚 egg. R2C4 and R4C4 are both birds with one gap between them. Filling R3C4 with a bird would make three in a row, so it is an egg.No trios
- R1C2 is 🥚 egg. Column 2 already has all 4 of its birds, so every remaining cell there is an egg — starting with R1C2.Row & column count
- R8C2 is 🥚 egg. Column 2 already has all 4 of its birds, so every remaining cell there is an egg — starting with R8C2.Row & column count
- R1C1 is 🥚 egg. Try a bird at R1C1. Every move that is then forced leads to a dead end — Column 1 ends up with 5 birds, over the limit of 4. So R1C1 has to be an egg.Look ahead
- R1C8 is 🐦 bird. Row 1 already has all 4 of its eggs, so every remaining cell there is a bird — starting with R1C8.Row & column count
- R4C7 is 🥚 egg. Try a bird at R4C7. Every move that is then forced leads to a dead end — Column 6 ends up with three birds in a row at R6C6, R7C6, R8C6. So R4C7 has to be an egg.Look ahead
- R4C8 is 🐦 bird. R4C6 and R4C7 are already two eggs in a row. A third egg at R4C8 would make a trio, so it is a bird.No trios
- R5C6 is 🥚 egg. Try a bird at R5C6. Every move that is then forced leads to a dead end — Row 5 ends up with 5 birds, over the limit of 4. So R5C6 has to be an egg.Look ahead
- R6C6 is 🐦 bird. R4C6 and R5C6 are already two eggs in a row. A third egg at R6C6 would make a trio, so it is a bird.No trios
- R2C5 is 🥚 egg. Try a bird at R2C5. Every move that is then forced leads to a dead end — Column 6 ends up with 5 eggs, over the limit of 4. So R2C5 has to be an egg.Look ahead
- R2C6 is 🐦 bird. Try an egg at R2C6. Every move that is then forced leads to a dead end — Column 6 ends up with 5 eggs, over the limit of 4. So R2C6 has to be a bird.Look ahead
- R2C1 is 🥚 egg. Try a bird at R2C1. Every move that is then forced leads to a dead end — Row 2 ends up with 5 birds, over the limit of 4. So R2C1 has to be an egg.Look ahead
- R3C1 is 🐦 bird. R1C1 and R2C1 are already two eggs in a row. A third egg at R3C1 would make a trio, so it is a bird.No trios
- R5C8 is 🥚 egg. Try a bird at R5C8. Every move that is then forced leads to a dead end — Column 7 ends up with three birds in a row at R5C7, R6C7, R7C7. So R5C8 has to be an egg.Look ahead
- R6C4 is 🥚 egg. Try a bird at R6C4. Every move that is then forced leads to a dead end — Row 6 ends up with 5 birds, over the limit of 4. So R6C4 has to be an egg.Look ahead
- R5C4 is 🐦 bird. Try an egg at R5C4. Every move that is then forced leads to a dead end — Row 8 ends up with 5 birds, over the limit of 4. So R5C4 has to be a bird.Look ahead
- R5C5 is 🥚 egg. Row 5 already has all 4 of its birds, so every remaining cell there is an egg — starting with R5C5.Row & column count
- R7C4 is 🥚 egg. Column 4 already has all 4 of its birds, so every remaining cell there is an egg — starting with R7C4.Row & column count
- R6C5 is 🥚 egg. Try a bird at R6C5. Every move that is then forced leads to a dead end — Row 6 ends up with 5 birds, over the limit of 4. So R6C5 has to be an egg.Look ahead
- R7C5 is 🐦 bird. R5C5 and R6C5 are already two eggs in a row. A third egg at R7C5 would make a trio, so it is a bird.No trios
- R2C7 is 🐦 bird. Try an egg at R2C7. Every move that is then forced leads to a dead end — Column 7 ends up with 5 eggs, over the limit of 4. So R2C7 has to be a bird.Look ahead
- R2C8 is 🥚 egg. R2C7 holds a bird and the × means the two must differ, so R2C8 is an egg.Different link
- R3C7 is 🥚 egg. R1C7 and R2C7 are already two birds in a row. A third bird at R3C7 would make a trio, so it is an egg.No trios
- R3C5 is 🐦 bird. Try an egg at R3C5. Every move that is then forced leads to a dead end — Column 7 ends up with 5 eggs, over the limit of 4. So R3C5 has to be a bird.Look ahead
- R3C8 is 🥚 egg. Row 3 already has all 4 of its birds, so every remaining cell there is an egg — starting with R3C8.Row & column count
- R8C5 is 🥚 egg. Column 5 already has all 4 of its birds, so every remaining cell there is an egg — starting with R8C5.Row & column count
- R6C7 is 🥚 egg. Try a bird at R6C7. Every move that is then forced leads to a dead end — Column 7 ends up with 5 birds, over the limit of 4. So R6C7 has to be an egg.Look ahead
- R6C8 is 🐦 bird. R6C7 holds an egg and the × means the two must differ, so R6C8 is a bird.Different link
- R7C7 is 🥚 egg. R6C7 holds an egg and the = joins it to R7C7, so that cell matches: another egg.Equals link
- R8C7 is 🐦 bird. R6C7 and R7C7 are already two eggs in a row. A third egg at R8C7 would make a trio, so it is a bird.No trios
- R8C6 is 🐦 bird. R8C7 holds a bird and the = joins it to R8C6, so that cell matches: another bird.Equals link
- R8C8 is 🥚 egg. R8C6 and R8C7 are already two birds in a row. A third bird at R8C8 would make a trio, so it is an egg.No trios
- R7C6 is 🥚 egg. R6C6 and R8C6 are both birds with one gap between them. Filling R7C6 with a bird would make three in a row, so it is an egg.No trios
- R7C8 is 🐦 bird. R7C6 and R7C7 are already two eggs in a row. A third egg at R7C8 would make a trio, so it is a bird.No trios
- R7C3 is 🐦 bird. Row 7 already has all 4 of its eggs, so every remaining cell there is a bird — starting with R7C3.Row & column count
- R8C3 is 🥚 egg. R6C3 and R7C3 are already two birds in a row. A third bird at R8C3 would make a trio, so it is an egg.No trios
Tip: most of the progress on this particular grid came down to spotting two of the same kind already side by side, which settles the squares at both ends. That is usually the first thing worth trying when a board stops moving.
Thank you for visiting this page. Bookmark puzzlegamemaster.com for the next level, and if anything here is unclear or your board does not match the solution above, leave a comment and we will try to sort it out for you.