IQ Dungeon walkthroughIQ Dungeon [Stop the Water!] : Level 39 Solution Walkthrough Guide
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IQ Dungeon Level 39: Stop the Water!
Stuck on IQ Dungeon Level 39, the stage called Stop the Water!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.
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About the game
IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.
IQ Dungeon Level 39 hints
You can buy time by placing Gordon the Wizard on the pots. Look for a way to drop down that spell book.
Shake your phone to drop the book, then open it and cast the spell by drawing it!
IQ Dungeon Level 39 step by step solution
- Work out the clueYou can buy time by placing Gordon the Wizard on the pots. Look for a way to drop down that spell book.
- What you can moveThe one thing you can actually move or press is the torch. Everything else is just background, so ignore it.
- Make the moveShake your phone to drop the book, then open it and cast the spell by drawing it!
- How to do itPhysically shake the phone. Give it a few quick side-to-side movements , the game reads the motion sensor and things in the scene will get knocked loose.
Thanks for visiting IQ Dungeon Level 39. Keep this tab open as you work through the rest, and leave a comment if another stage has you stuck.