IQ Dungeon walkthroughIQ Dungeon [Reach the Goal!] : Level 123 Solution Walkthrough Guide
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IQ Dungeon Level 123: Reach the Goal!
Stuck on IQ Dungeon Level 123, the stage called Reach the Goal!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.
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About the game
IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.
IQ Dungeon Level 123 hints
The ship movement follows the line you draw, down to the exact timing you use when drawing the line. You can also move the ghost ship!
Move Gordon's ship to the upper right and stop. Then, move the ghost ship to the lower left.
IQ Dungeon Level 123 step by step solution
- Work out the clueThe ship movement follows the line you draw, down to the exact timing you use when drawing the line. You can also move the ghost ship!
- What you can moveThe parts you can move or press are the boulder and the path target. Everything else is just background, so ignore it.
- Make the moveMove Gordon's ship to the upper right and stop. Then, move the ghost ship to the lower left.
- How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.
Thanks for visiting IQ Dungeon Level 123. Keep this tab open as you work through the rest, and leave a comment if another stage has you stuck.