IQ Dungeon 2 walkthroughIQ Dungeon 2 [Defeat All Enemies!] : Level 172 Solution Walkthrough Guide
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IQ Dungeon 2 Level 172: Defeat All Enemies!
Stuck on IQ Dungeon 2 Level 172, the stage called Defeat All Enemies!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.
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About the game
IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.
IQ Dungeon 2 Level 172 hints
Against the fly monster, you’ll need to have Leon attack on purpose to give Pongo a rest!
Attack in the following order: Pongo, Leon, Pongo ×2, Leon ×3, Pongo ×2, Leon ×2, Pongo ×2.
IQ Dungeon 2 Level 172 step by step solution
- Work out the clueAgainst the fly monster, you’ll need to have Leon attack on purpose to give Pongo a rest!
- What you can moveThe parts you can move or press are the dragon cave fill on the bottom, the dragon cave fill, the bridge and the switching battle. Everything else is just background, so ignore it.
- Make the moveAttack in the following order: Pongo, Leon, Pongo ×2, Leon ×3, Pongo ×2, Leon ×2, Pongo ×2.
- How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.
IQ Dungeon 2 Answers All Levels
Thanks for visiting IQ Dungeon 2 Level 172. Keep this tab open as you work through the rest, and leave a comment if another stage has you stuck.