Everyday Grids Zip Answer Today: March 29, 2025

This page has the complete Everyday Grids Zip answers for March 29, 2025 (29 March 2025): the solved grids for both the Normal and Hard Zip levels, plus a full solution walkthrough with a step by step explanation of every move. Need a quick cheat to check your grid, a hint to get unstuck, or a complete Zip guide? It’s all below, and each Everyday Grids Zip solution is verified against the puzzle rules, so it matches the Mar 29, 2025 puzzle in the app exactly.
About Everyday Grids Zip
Everyday Grids is a relaxing daily logic-puzzle game by Fanatee with seven different grids: Zip, Gems, Lotus, Panda, Libra, Sums and Hashi. Everyday Grids Zip is one of them. Draw one continuous path through every cell exactly once, starting at 1 and visiting the numbered seeds in order. The path can’t cross walls. Every level can be solved with pure logic, with no guessing and no luck, and a brand-new Normal and Hard Zip puzzle is released every day. The game is free to download on Android and iPhone.
Everyday Grids Zip Answers and Solutions for March 29, 2025
Each level below shows the solved Zip grid first, so you can copy the answer straight away. If you’d rather learn how it’s done, tap Step by Step Explanation under the grid: the grid and the current step stay on screen together while you follow the solution one logical move at a time (R = row, C = column, counted from the top-left).
Everyday Grids Zip Normal Answer, Mar 29, 2025
8×8 grid- 0/73Start at 🌻 1. A cell in the middle of the path needs exactly two connections (in and out); the start and finish need one. Walls and the board edge close sides off. Tap Start to follow all 73 logical steps, no guessing.
- 1/73Seed 15 (R1C1) needs two connections (in and out). Closed sides, up/left: edge of the board. So the path must go right and down from here.
- 2/73R1C2 needs two connections (in and out). Closed sides, up: edge of the board; down: wall. So the path must go left and right from here.
- 3/73R1C4 needs two connections (in and out). Closed sides, up: edge of the board; right: wall. So the path must go left and down from here.
- 4/73R1C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 5/73R1C5 needs two connections (in and out). Closed sides, up: edge of the board; left: wall. So the path must go right and down from here.
- 6/73R1C6 needs two connections (in and out). Closed sides, up: edge of the board; right: wall. So the path must go left and down from here.
- 7/73R1C7 needs two connections (in and out). Closed sides, up: edge of the board; left: wall. So the path must go right and down from here.
- 8/73R1C8 needs two connections (in and out). Closed sides, up/right: edge of the board. So the path must go left and down from here.
- 9/73R2C3 needs two connections (in and out). Closed sides, up: R1C3 already has its two connections, right: wall. So the path must go left and down from here.
- 10/73Seed 14 (R2C4) needs two connections (in and out). Closed sides, left: wall, right: wall. So the path must go up and down from here.
- 11/73R3C4 needs two connections (in and out). Closed sides, right: wall, down: wall. So the path must go up and left from here.
- 12/73Dot 13 at R3C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 13/73R3C5 needs two connections (in and out). Closed sides, left: wall, right: wall. So the path must go up and down from here.
- 14/73Dot 8 at R2C5 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 15/73R4C1 needs two connections (in and out). Closed sides, left: edge of the board; right: wall. So the path must go up and down from here.
- 16/73R4C2 needs two connections (in and out). Closed sides, left: wall, down: wall. So the path must go up and right from here.
- 17/73R4C3 needs two connections (in and out). Closed sides, up: wall, right: wall. So the path must go left and down from here.
- 18/73R4C4 needs two connections (in and out). Closed sides, up: wall, left: wall. So the path must go right and down from here.
- 19/73R4C5 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 20/73Seed 16 (R5C1) needs two connections (in and out). Closed sides, left: edge of the board; right: wall. So the path must go up and down from here.
- 21/73R5C2 needs two connections (in and out). Closed sides, up: wall, left: wall. So the path must go right and down from here.
- 22/73R5C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 23/73Seed 9 (R5C4) needs two connections (in and out). Closed sides, left: wall, down: wall. So the path must go up and right from here.
- 24/73R7C6 needs two connections (in and out). Closed sides, left: wall, right: wall. So the path must go up and down from here.
- 25/73Seed 18 (R8C1) needs two connections (in and out). Closed sides, down/left: edge of the board. So the path must go up and right from here.
- 26/73Linking R2C1 and R2C2 is impossible: it would close a loop. Mark that side closed.
- 27/73R2C1 needs two connections (in and out). Closed sides, left: edge of the board; right: it would close a loop. So the path must go up and down from here.
- 28/73R3C1 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 29/73R2C2 needs two connections (in and out). Closed sides, up: wall, left: it would close a loop. So the path must go right and down from here.
- 30/73Linking R2C7 and R2C8 is impossible: it would close a loop. Mark that side closed.
- 31/73R2C8 needs two connections (in and out). Closed sides, right: edge of the board; left: it would close a loop. So the path must go up and down from here.
- 32/73Linking R4C7 and R5C7 is impossible: it would connect seed 6 straight to seed 4. Mark that side closed.
- 33/73Seed 4 (R5C7) needs two connections (in and out). Closed sides, up: it would connect seed 6 straight to seed 4, down: wall. So the path must go left and right from here.
- 34/73Linking R5C5 and R5C6 is impossible: it would put the numbers in the order 7→8→9→4 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 35/73R5C5 needs two connections (in and out). Closed sides, up: wall, right: it would put the numbers in the order 7→8→9→4 on one stretch of path, but they must be visited in sequence. So the path must go left and down from here.
- 36/73R5C6 needs two connections (in and out). Closed sides, left: it would put the numbers in the order 7→8→9→4 on one stretch of path, but they must be visited in sequence, down: wall. So the path must go up and right from here.
- 37/73Linking R4C6 and R4C7 is impossible: it would put the numbers in the order 4→6 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 38/73R4C6 needs two connections (in and out). Closed sides, left: R4C5 already has its two connections, right: it would put the numbers in the order 4→6 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 39/73Seed 6 (R4C7) needs two connections (in and out). Closed sides, left: it would put the numbers in the order 4→6 on one stretch of path, but they must be visited in sequence, down: it would connect seed 6 straight to seed 4. So the path must go up and right from here.
- 40/73Linking R2C6 and R3C6 is impossible: it would put the numbers in the order 9→8→7→4 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 41/73Seed 7 (R2C6) needs two connections (in and out). Closed sides, left: R2C5 already has its two connections, down: it would put the numbers in the order 9→8→7→4 on one stretch of path, but they must be visited in sequence. So the path must go up and right from here.
- 42/73R2C7 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 43/73R3C6 needs two connections (in and out). Closed sides, up: it would put the numbers in the order 9→8→7→4 on one stretch of path, but they must be visited in sequence, left: wall. So the path must go right and down from here.
- 44/73Dot 5 at R3C7 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 45/73R3C8 needs two connections (in and out). Closed sides, right: edge of the board; left: R3C7 already has its two connections. So the path must go up and down from here.
- 46/73R4C8 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 47/73R5C8 needs two connections (in and out). Closed sides, right: edge of the board; up: R4C8 already has its two connections. So the path must go left and down from here.
- 48/73Linking R6C1 and R6C2 is impossible: it would close a loop. Mark that side closed.
- 49/73R6C1 needs two connections (in and out). Closed sides, left: edge of the board; right: it would close a loop. So the path must go up and down from here.
- 50/73Dot 17 at R7C1 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 51/73Linking R6C5 and R6C6 is impossible: it would put the numbers in the order 3→4→5→6→7→8→9→19 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 52/73Seed 19 (R6C6) needs two connections (in and out). Closed sides, up: wall, left: it would put the numbers in the order 3→4→5→6→7→8→9→19 on one stretch of path, but they must be visited in sequence. So the path must go right and down from here.
- 53/73Dot 20 at R6C7 already has its one connection, it is the finish of the path, so the path cannot use its other side(s). Mark them as closed.
- 54/73Seed 3 (R6C8) needs two connections (in and out). Closed sides, right: edge of the board; left: R6C7 already has its single connection (it is an end of the path). So the path must go up and down from here.
- 55/73R7C7 needs two connections (in and out). Closed sides, up: R6C7 already has its single connection (it is an end of the path), left: wall. So the path must go right and down from here.
- 56/73R7C8 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 57/73As the start, seed 1 (R8C8) needs exactly one connection. Closed sides, down/right: edge of the board; up: R7C8 already has its two connections. So the path must go left from here.
- 58/73Dot 2 at R8C7 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 59/73R8C6 needs two connections (in and out). Closed sides, down: edge of the board; right: R8C7 already has its two connections. So the path must go up and left from here.
- 60/73Linking R7C2 and R8C2 is impossible: it would put the numbers in the order 11→18→17→16→15→14→13→12 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 61/73Seed 11 (R7C2) needs two connections (in and out). Closed sides, left: R7C1 already has its two connections, down: it would put the numbers in the order 11→18→17→16→15→14→13→12 on one stretch of path, but they must be visited in sequence. So the path must go up and right from here.
- 62/73R6C2 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 63/73R6C3 needs two connections (in and out). Closed sides, up: R5C3 already has its two connections, left: R6C2 already has its two connections. So the path must go right and down from here.
- 64/73R7C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 65/73R8C2 needs two connections (in and out). Closed sides, down: edge of the board; up: it would put the numbers in the order 11→18→17→16→15→14→13→12 on one stretch of path, but they must be visited in sequence. So the path must go left and right from here.
- 66/73R8C3 needs two connections (in and out). Closed sides, down: edge of the board; up: R7C3 already has its two connections. So the path must go left and right from here.
- 67/73Linking R6C4 and R6C5 is impossible: it would put the numbers in the order 18→17→16→15→14→13→12→11→9→8→7→6→5→4→3→2→1 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 68/73R6C4 needs two connections (in and out). Closed sides, up: wall, right: it would put the numbers in the order 18→17→16→15→14→13→12→11→9→8→7→6→5→4→3→2→1 on one stretch of path, but they must be visited in sequence. So the path must go left and down from here.
- 69/73R6C5 needs two connections (in and out). Closed sides, left: it would put the numbers in the order 18→17→16→15→14→13→12→11→9→8→7→6→5→4→3→2→1 on one stretch of path, but they must be visited in sequence, right: it would put the numbers in the order 3→4→5→6→7→8→9→19 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 70/73Linking R7C4 and R8C4 is impossible: it would close a loop. Mark that side closed.
- 71/73Seed 10 (R7C4) needs two connections (in and out). Closed sides, left: R7C3 already has its two connections, down: it would close a loop. So the path must go up and right from here.
- 72/73R7C5 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 73/73R8C4 needs two connections (in and out). Closed sides, down: edge of the board; up: it would close a loop. So the path must go left and right from here. ✅ Solved!
Zip Normal answer as text
Everyday Grids Zip Hard Answer, Mar 29, 2025
6×6 grid- 0/40Start at 🌻 1. A cell in the middle of the path needs exactly two connections (in and out); the start and finish need one. Walls and the board edge close sides off. Tap Start to follow all 40 logical steps, no guessing.
- 1/40R1C1 needs two connections (in and out). Closed sides, up/left: edge of the board. So the path must go right and down from here.
- 2/40Seed 3 (R1C2) needs two connections (in and out). Closed sides, up: edge of the board; right: wall. So the path must go left and down from here.
- 3/40R1C3 needs two connections (in and out). Closed sides, up: edge of the board; left: wall. So the path must go right and down from here.
- 4/40R1C5 needs two connections (in and out). Closed sides, up: edge of the board; down: wall. So the path must go left and right from here.
- 5/40R1C4 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 6/40R1C6 needs two connections (in and out). Closed sides, up/right: edge of the board. So the path must go left and down from here.
- 7/40R2C5 needs two connections (in and out). Closed sides, up: wall, right: wall. So the path must go left and down from here.
- 8/40R2C6 needs two connections (in and out). Closed sides, right: edge of the board; left: wall. So the path must go up and down from here.
- 9/40R6C1 needs two connections (in and out). Closed sides, down/left: edge of the board. So the path must go up and right from here.
- 10/40Seed 2 (R6C3) needs two connections (in and out). Closed sides, down: edge of the board; right: wall. So the path must go up and left from here.
- 11/40Dot 1 at R5C3 already has its one connection, it is the start of the path, so the path cannot use its other side(s). Mark them as closed.
- 12/40R6C2 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 13/40R6C4 needs two connections (in and out). Closed sides, down: edge of the board; left: wall. So the path must go up and right from here.
- 14/40Seed 4 (R6C6) needs two connections (in and out). Closed sides, down/right: edge of the board. So the path must go up and left from here.
- 15/40R6C5 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 16/40Linking R2C1 and R2C2 is impossible: it would close a loop. Mark that side closed.
- 17/40R2C1 needs two connections (in and out). Closed sides, left: edge of the board; right: it would close a loop. So the path must go up and down from here.
- 18/40R2C2 needs two connections (in and out). Closed sides, left: it would close a loop, down: wall. So the path must go up and right from here.
- 19/40R2C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 20/40R2C4 needs two connections (in and out). Closed sides, up: R1C4 already has its two connections, left: R2C3 already has its two connections. So the path must go right and down from here.
- 21/40Linking R5C1 and R5C2 is impossible: it would put the numbers in the order 1→2→6 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 22/40R5C1 needs two connections (in and out). Closed sides, left: edge of the board; right: it would put the numbers in the order 1→2→6 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 23/40As the finish, seed 6 (R5C2) needs exactly one connection. Closed sides, left: it would put the numbers in the order 1→2→6 on one stretch of path, but they must be visited in sequence, right: R5C3 already has its single connection (it is an end of the path), down: R6C2 already has its two connections. So the path must go up from here.
- 24/40Linking R4C1 and R4C2 is impossible: it would put the numbers in the order 1→2→6 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 25/40R4C1 needs two connections (in and out). Closed sides, left: edge of the board; right: it would put the numbers in the order 1→2→6 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 26/40R3C1 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 27/40R3C2 needs two connections (in and out). Closed sides, up: wall, left: R3C1 already has its two connections. So the path must go right and down from here.
- 28/40R4C2 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 29/40Seed 5 (R4C3) needs two connections (in and out). Closed sides, left: R4C2 already has its two connections, down: wall. So the path must go up and right from here.
- 30/40R3C3 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 31/40R3C4 needs two connections (in and out). Closed sides, left: R3C3 already has its two connections, right: wall. So the path must go up and down from here.
- 32/40R4C4 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 33/40R5C4 needs two connections (in and out). Closed sides, up: R4C4 already has its two connections, left: R5C3 already has its single connection (it is an end of the path). So the path must go right and down from here.
- 34/40Linking R3C5 and R3C6 is impossible: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 35/40R3C5 needs two connections (in and out). Closed sides, left: wall, right: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 36/40R3C6 needs two connections (in and out). Closed sides, right: edge of the board; left: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 37/40Linking R4C5 and R4C6 is impossible: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. Mark that side closed.
- 38/40R4C5 needs two connections (in and out). Closed sides, left: R4C4 already has its two connections, right: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here.
- 39/40R5C5 already has both of its connections, so the path cannot use its other side(s). Mark them as closed.
- 40/40R4C6 needs two connections (in and out). Closed sides, right: edge of the board; left: it would put the numbers in the order 6→5→3→2→1 on one stretch of path, but they must be visited in sequence. So the path must go up and down from here. ✅ Solved!
Zip Hard answer as text
How to Solve Everyday Grids Zip: Quick Tips
- Start with cells that have only two open sides, the path is forced straight through them.
- Corners and dead-end pockets between walls must be entered and left immediately, so draw those links first.
- Never join two path pieces into a loop, and never connect numbers out of order.
- If a group of cells has only one way in, the path must use it, or that group would be left unvisited.