IQ Dungeon Level 207 [Advance to the Next Room!] Answer

IQ Dungeon walkthroughIQ Dungeon [Advance to the Next Room!] : Level 207 Solution Walkthrough Guide

IQ Dungeon Level 207 Advance to the Next Room! answer and solution

IQ Dungeon Level 207: Advance to the Next Room!

Stuck on IQ Dungeon Level 207, the stage called Advance to the Next Room!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon levels by title

About the game

IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.

IQ Dungeon Level 207 hints

Hint 1

Time your jumps correctly and make your way up to the door.

Hint 2

The platform with four dots will stop when Pepe lands on it. Stay calm and carry on!

IQ Dungeon Level 207 step by step solution

  1. Work out the clueTime your jumps correctly and make your way up to the door.
  2. What you can moveThe parts you can move or press are the move target, the button, the kai target pos and the door. Everything else is just background, so ignore it.
  3. Make the moveThe platform with four dots will stop when Pepe lands on it. Stay calm and carry on!
  4. How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.

IQ Dungeon Answers All Levels

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IQ Dungeon Level 259 [Open the Gate!] Answer

IQ Dungeon walkthroughIQ Dungeon [Open the Gate!] : Level 259 Solution Walkthrough Guide

IQ Dungeon Level 259 Open the Gate! answer and solution

IQ Dungeon Level 259: Open the Gate!

Stuck on IQ Dungeon Level 259, the stage called Open the Gate!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon levels by title

About the game

IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.

IQ Dungeon Level 259 hints

Hint 1

Tap and hold on Jill to breathe fire! Use Jill's fire and Abel's sword to break both panels!

Hint 2

The symbols and numbers show the order to press the three switches. First follow the fire panel, then the sword panel.

IQ Dungeon Level 259 step by step solution

  1. Work out the clueTap and hold on Jill to breathe fire! Use Jill's fire and Abel's sword to break both panels!
  2. What you can moveThe parts you can move or press are the scroll target, the drop panel, the door and the door on the right. Everything else is just background, so ignore it.
  3. Make the moveThe symbols and numbers show the order to press the three switches. First follow the fire panel, then the sword panel.
  4. How to do itPress and keep your finger down instead of tapping. Hold it until something starts happening, then keep holding.
  5. How to do itA single quick tap on the object.

IQ Dungeon Answers All Levels

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IQ Dungeon Level 264 [Open the Gate!] Answer

IQ Dungeon walkthroughIQ Dungeon [Open the Gate!] : Level 264 Solution Walkthrough Guide

IQ Dungeon Level 264 Open the Gate! answer and solution

IQ Dungeon Level 264: Open the Gate!

Stuck on IQ Dungeon Level 264, the stage called Open the Gate!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon levels by title

About the game

IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.

IQ Dungeon Level 264 hints

Hint 1

Light the two braziers. Tap and hold on Jill to breathe fire!

Hint 2

Shoot Patrick's arrows through Jill's fire to light the braziers!

IQ Dungeon Level 264 step by step solution

  1. Work out the clueLight the two braziers. Tap and hold on Jill to breathe fire!
  2. What you can moveThe parts you can move or press are the dragon head, the cliff dragon on the right, the cliff dragon on the left and the door. Everything else is just background, so ignore it.
  3. Make the moveShoot Patrick's arrows through Jill's fire to light the braziers!
  4. How to do itPress and keep your finger down instead of tapping. Hold it until something starts happening, then keep holding.
  5. How to do itA single quick tap on the object.

IQ Dungeon Answers All Levels

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IQ Dungeon 2 Bonus 20 [Open the Gate!] Answer

IQ Dungeon 2 walkthroughIQ Dungeon 2 [Open the Gate!] : Bonus 20 Solution Walkthrough Guide

IQ Dungeon 2 Bonus 20 Open the Gate! answer and solution

IQ Dungeon 2 Bonus 20: Open the Gate!

Stuck on IQ Dungeon 2 Bonus 20, the stage called Open the Gate!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon 2 answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon 2 levels by title

About the game

IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.

IQ Dungeon 2 Bonus 20 hints

Hint 1

Place the pieces where adjacent symbols match. Start by deciding on the pieces that have no other options!

Hint 2 picture

IQ Dungeon 2 Bonus 20 hint picture for Open the Gate!

Hint 2

This is how to place the pieces!

IQ Dungeon 2 Bonus 20 step by step solution

  1. Work out the cluePlace the pieces where adjacent symbols match. Start by deciding on the pieces that have no other options!
  2. What you can moveThe parts you can move or press are the domino puzzle piece part, the domino puzzle piece and the piece. Everything else is just background, so ignore it.
  3. Make the moveThis is how to place the pieces!
  4. How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.

IQ Dungeon 2 Answers All Levels

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IQ Dungeon 2 Level 87 [Cross the Gap!] Answer

IQ Dungeon 2 walkthroughIQ Dungeon 2 [Cross the Gap!] : Level 87 Solution Walkthrough Guide

IQ Dungeon 2 Level 87 Cross the Gap! answer and solution

IQ Dungeon 2 Level 87: Cross the Gap!

Stuck on IQ Dungeon 2 Level 87, the stage called Cross the Gap!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon 2 answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon 2 levels by title

About the game

IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.

IQ Dungeon 2 Level 87 hints

Hint 1

Memorize the glowing floor tiles and choose the right ones. Watch closely… there are devious switches along the way!

Hint 2

Don't worry if you get it wrong a few times. Just watch closely and you'll get there eventually!

IQ Dungeon 2 Level 87 step by step solution

  1. Work out the clueMemorize the glowing floor tiles and choose the right ones. Watch closely… there are devious switches along the way!
  2. What you can moveThe parts you can move or press are the touch target, the torch stand and the pyramid torch stand. Everything else is just background, so ignore it.
  3. Make the moveDon't worry if you get it wrong a few times. Just watch closely and you'll get there eventually!
  4. How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.

IQ Dungeon 2 Answers All Levels

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IQ Dungeon 2 Level 42 [Defeat the Enemy!] Answer

IQ Dungeon 2 walkthroughIQ Dungeon 2 [Defeat the Enemy!] : Level 42 Solution Walkthrough Guide

IQ Dungeon 2 Level 42 Defeat the Enemy! answer and solution

IQ Dungeon 2 Level 42: Defeat the Enemy!

Stuck on IQ Dungeon 2 Level 42, the stage called Defeat the Enemy!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon 2 answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon 2 levels by title

About the game

IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.

IQ Dungeon 2 Level 42 hints

Hint 1

Draw a spell that matches the spell in Ilma's spellbook! Pay close attention to where you start the spell from!

Hint 2 picture

IQ Dungeon 2 Level 42 hint picture for Defeat the Enemy!

Hint 2

Draw the spell like so. Pay attention to the direction!

IQ Dungeon 2 Level 42 step by step solution

  1. Work out the clueDraw a spell that matches the spell in Ilma's spellbook! Pay close attention to where you start the spell from!
  2. What you can moveThe parts you can move or press are the coin, the hirameki coin and the button. Everything else is just background, so ignore it.
  3. Make the moveDraw the spell like so. Pay attention to the direction!
  4. How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.

IQ Dungeon 2 Answers All Levels

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IQ Dungeon 2 Bonus 8 [Prepare for the Journey!] Answer

IQ Dungeon 2 walkthroughIQ Dungeon 2 [Prepare for the Journey!] : Bonus 8 Solution Walkthrough Guide

IQ Dungeon 2 Bonus 8 Prepare for the Journey! answer and solution

IQ Dungeon 2 Bonus 8: Prepare for the Journey!

Stuck on IQ Dungeon 2 Bonus 8, the stage called Prepare for the Journey!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon 2 answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon 2 levels by title

About the game

IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.

IQ Dungeon 2 Bonus 8 hints

Hint 1

The smaller box should be packed like so!

Hint 2 picture

IQ Dungeon 2 Bonus 8 hint picture for Prepare for the Journey!

Hint 2

The larger box should be packed like so!

IQ Dungeon 2 Bonus 8 step by step solution

  1. Work out the clueThe smaller box should be packed like so!
  2. What you can moveThe parts you can move or press are the centre block and the arrow button. Everything else is just background, so ignore it.
  3. Make the moveThe larger box should be packed like so!
  4. How to do itPress on the object the step above names, keep your finger down, and slide it where it needs to go. If nothing moves, try a single tap on it instead.

IQ Dungeon 2 Answers All Levels

Thanks for visiting IQ Dungeon 2 Bonus 8. Keep this tab open as you work through the rest, and leave a comment if another stage has you stuck.

IQ Dungeon Level 200 [Get to the Top of the Cliff!] Answer

IQ Dungeon walkthroughIQ Dungeon [Get to the Top of the Cliff!] : Level 200 Solution Walkthrough Guide

IQ Dungeon Level 200 Get to the Top of the Cliff! answer and solution

IQ Dungeon Level 200: Get to the Top of the Cliff!

Stuck on IQ Dungeon Level 200, the stage called Get to the Top of the Cliff!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon levels by title

About the game

IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.

IQ Dungeon Level 200 hints

Hint 1

Scroll the screen to the left to find a big plant and get Kai to grab it in his beak.

Hint 2

Use Kai to hang the rope from the tree on the cliff, and then drag Pepe onto the rope.

IQ Dungeon Level 200 step by step solution

  1. Work out the clueScroll the screen to the left to find a big plant and get Kai to grab it in his beak.
  2. What you can moveThe parts you can move or press are the rope, the final rope, the pepe rope and the final rope pepe target. Everything else is just background, so ignore it.
  3. Make the moveUse Kai to hang the rope from the tree on the cliff, and then drag Pepe onto the rope.
  4. How to do itPress on the object, keep your finger down, slide it to where it needs to go, then let go.

IQ Dungeon Answers All Levels

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IQ Dungeon 2 Level 138 [Defeat the Enemy!] Answer

IQ Dungeon 2 walkthroughIQ Dungeon 2 [Defeat the Enemy!] : Level 138 Solution Walkthrough Guide

IQ Dungeon 2 Level 138 Defeat the Enemy! answer and solution

IQ Dungeon 2 Level 138: Defeat the Enemy!

Stuck on IQ Dungeon 2 Level 138, the stage called Defeat the Enemy!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon 2 answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon 2 levels by title

About the game

IQ Dungeon 2: Inherited Light:- Hirameku Inc.’s follow-up picks the adventure back up with a new cast and a fresh set of dungeons. Same idea as the first game, where each puzzle pushes the story along, but the stages lean harder on tilting, shaking and tapping the phone itself, so expect a few that look impossible until you stop thinking about the screen.

IQ Dungeon 2 Level 138 hints

Hint 1

Drag the screen to survey your surroundings… Perhaps you can use that to attack!

Hint 2

Jump on the snake's head to reach the platform in the top right. Ram into the icicle on the ceiling to drop it on the snake's head!

IQ Dungeon 2 Level 138 step by step solution

  1. Work out the clueDrag the screen to survey your surroundings… Perhaps you can use that to attack!
  2. What you can moveThe parts you can move or press are the coin, the scroll target and the hirameki coin. Everything else is just background, so ignore it.
  3. Make the moveJump on the snake's head to reach the platform in the top right. Ram into the icicle on the ceiling to drop it on the snake's head!
  4. How to do itPress on the object, keep your finger down, slide it to where it needs to go, then let go.

IQ Dungeon 2 Answers All Levels

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IQ Dungeon Level 158 [Guide Prince Bocco to the Castle!] Answer

IQ Dungeon walkthroughIQ Dungeon [Guide Prince Bocco to the Castle!] : Level 158 Solution Walkthrough Guide

IQ Dungeon Level 158 Guide Prince Bocco to the Castle! answer and solution

IQ Dungeon Level 158: Guide Prince Bocco to the Castle!

Stuck on IQ Dungeon Level 158, the stage called Guide Prince Bocco to the Castle!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.

Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.

Browse all IQ Dungeon levels by title

About the game

IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.

IQ Dungeon Level 158 hints

Hint 1

You can’t go wrong if you make a path starting from the goal!

Hint 2 picture

IQ Dungeon Level 158 hint picture for Guide Prince Bocco to the Castle!

Hint 2

Connect the path like this!

IQ Dungeon Level 158 step by step solution

  1. Work out the clueYou can’t go wrong if you make a path starting from the goal!
  2. What you can moveThe one thing you can actually move or press is the rotation maze tile. Everything else is just background, so ignore it.
  3. Make the moveConnect the path like this!
  4. How to do itThe rotation maze tile is the only thing in this level you can pick up, so the move is a drag: press on it, keep your finger down, slide it onto whoever or whatever the step above names, and let go.

IQ Dungeon Answers All Levels

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