IQ Dungeon walkthroughIQ Dungeon [Get Out the Exit!] : Level 177 Solution Walkthrough Guide
![]()
IQ Dungeon Level 177: Get Out the Exit!
Stuck on IQ Dungeon Level 177, the stage called Get Out the Exit!? Below you will find both in-game hints, the hint picture where the game gives one, and a short walkthrough to get you moving again.
Level numbers shift between game versions and updates. If the picture above is not the stage on your screen, open IQ Dungeon answers for all levels and find yours by its title instead. The title always matches.
Browse all IQ Dungeon levels by title
About the game
IQ Dungeon:- Made by Hirameku Inc., this one mixes classic RPG storytelling with brain teasers, so the puzzles build the story instead of interrupting it. You lead Abel the Knight, Patrick the Archer and Gordon the Wizard through hundreds of stages, using your phone’s own functions and a fair bit of lateral thinking along the way.
IQ Dungeon Level 177 hints
Drag a line to Gordon’s torch from the blue torch. Then you can tap a spot on the screen for him to release the flame.
Use the blue flames to freeze the ghosts and then use them as platforms. If you make a mistake, melt the ice with the red flame.
IQ Dungeon Level 177 step by step solution
- Work out the clueDrag a line to Gordon’s torch from the blue torch. Then you can tap a spot on the screen for him to release the flame.
- What you can moveThe parts you can move or press are the move target, the ice tower torch, the torch and the door. Everything else is just background, so ignore it.
- Make the moveUse the blue flames to freeze the ghosts and then use them as platforms. If you make a mistake, melt the ice with the red flame.
- How to do itPress on the object, keep your finger down, slide it to where it needs to go, then let go.
- How to do itA single quick tap on the object.
Thanks for visiting IQ Dungeon Level 177. Keep this tab open as you work through the rest, and leave a comment if another stage has you stuck.